Rendering wrong camera due to locked “View to Render”
1 min readJan 31, 2020
Issue:
If your scene contains multiple cameras and your test render job is still rendering the wrong camera:
“View to Render:” may be locked.
Solution:
In 3ds Max, open the “Render Setup” window. (F10 or click on the Render Setup icon)
[View to Render: (pull-down with selected view or camera)] [Lock Button]
Check the [Lock Button] and make sure its not activated.
https://superrendersfarm.com/
https://blog.superrendersfarm.com/tutorial/3ds-max/rendering-wrong-camera-due-to-locked-view-to-render/?fbclid=IwAR3LhWPrsuX07-MRgUlWgKXjnegxKunZ3iEkpwcwST_VhT_h2zgXBdiu1Xw